Cartoon Animator refuses to install in virtual environments. Immediately upon attempted install, there is a dialog box saying that virtual environment installation is not supported, and then the installer just exits. Virtual environments (both virtual machines, virtualized application installs...More
here is my idea on CTA 5 to have a automatic output link to your editor of your choice by having two paths to follow. please see my two examples shown as flow charts...More
1. I think putting a flip(horizontally) button would would better than the mirror button. If you have deformations, mirror never works, but copy will copy anything, so if there was a flip button, I'd be happy. 2.The face bone size doesn't get saved. It should. could you tell me where in the...More
There is only 1 option 1sec = 30 fremes in the project settings. Working for TV in Europe I need 1 sec = 25 frames. Please correct it. I want to have a choice!...More
The flip option is great. But it would be great if we had a separate option to either flip, or preserve the head. The flip allows the character to walk in the opposite direction while using the same motion template. But that can cause many issues if you have an asymmetrical head. E.g. a...More
Hi! The here attached *.rlcontent downloader intalls the content in wrong folders. It contains scene files, that the installer injects into the project folder....More
Hello there, I find the Guy who speaks the Tutorial videos (cartoon animator->getting started) is extremely hard to understand. He speaks too fast, mumbling, besides that room reflections make everything worse. Please have in mind that non english customers may have problems with that. Thanks...More
Hi, there is a volume control for music and for sound fx1 and fx2 but unfortunately there is no such a volume control for the imported wave file for a character's voice. It would be great if such a volume control could be implemented since this would make voice volumes more adjustable. Thanks...More
It is difficult to position items in the timeline at a specific frame. If you position the playhead where to want it (say, a sound clip) and then click on the clip, the playhead moves to the start of the clip where it currently is. Nothing wrong with that. But then you have to move the clip...More