Right now PSD template is 1533 pix wide and 2500 pix high, that is, about 4,000,000 pixels which is the image import limit of Cartoon Animator 4 in Preference. My target resolution is that of 8K of UHDTV2 standard at 8192X4320 pixels. For this standard, ideally my characters should have been...More
If you apply a 3D motion to a character and it, for example, walks forward toward the camera in CA4. Export the project with the CA4 to AE plugin and import it into After Effects... The Z motion of the character is not applied, the character would just walk across the scene....More
In CTA4.4 you can "Lock to Hip" and choose "Camera Tracking" to follow the character while you preview an .rlmotion. I want to suggest that Reallusion give users the option to export those camera moves when you choose Apply to Timeline. And/or add a camera option to follow a character in the...More
When I import or save models (examples: actor, scene & prop files) which is more file size & when I open or save projects with the models I use which is more file size takes more time. So can you make an update for making it take the amount of time it takes when I open or save a blank project...More
All windows should be dockable. It is very difficult sometimes to see what is going on below a menu when trying to animate or edit an object. Not everyone who uses the program uses two monitors....More
The tutorial page needs to be updated: https://www.reallusion.com/cartoon-animator/tutorial.html The Adding Clothing to G3 Characters in Photoshop, Stylizing G3 Characters in Photoshop, Changing G3 Color Style in Photoshop, and Animated Accessory Design videos should be under the Photoshop...More
When you add a flag to the timeline, the flag icon is at the bottom of the timeline instead of in the middle. When adding additional tracks underneath, it gets covered up. This makes it difficult to move and delete the flags....More
The Cartoon Animator 4 manual says the 3d animations can be applied to any character in the Diagrams for 3D and 2D motions. This is also under the Using Character Motions section. The marketing page for the Pipeline version says they can only be applied to G2 characters. Please update the...More
There needs to be a note on the Using Accessories Page that the hats and hair are not compatible for 360 heads. The content packs for additional accessories have this disclaimer but it is not in the manual....More