360 issues found

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Assigned
The scenario:-
Make the 360 Head Turn successfully.
Later, realized that a new feature is required....More
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Submitted by vepop

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When I attempt to edit ANY CHARACTER using 2D motion Key editor, and that character is either far back on the plane (see video) or in a negative zone close up on the plane, it does not allow movement for rigging.
It does the same exact thing with a Reallusion G3 character or my own making...More
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Bug
Submitted by boxels

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Votes
Assigned
There are two option to export Prop into external editor ,
1. External Editor - as PNG file
2. External PSD Editor - as PSD file...More
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Bug
Submitted by creativeashok

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The title says it all. When items are being grouped, the colors get crapped out.
https://www.youtube.com/watch?v=pxKMB7FCl2Y...More
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Submitted by Ibis Fernandez

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Would it be possible to have a SAVE button as well as a SAVE AS button, and also could we have an autosave feature which we can switch on or off from preferences.
I am making these suggestions as I am having multiple crashes with one particular animation I am creating and I keep having to...More
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Submitted by Macdonut

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Votes
Assigned
Not really an urgent bug but something I stumbled across that's curious. I was trying out face puppeting on the front facing Red_F G3+360 head character. I'm not a huge fan of the design of the character's nose sprite so I turned it off by switching the sprite to an empty spot in the sprite...More
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Submitted by etourist

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I've added some face puppet stuff to an animation, and now it crashes every time, at a particular keyframe.
Attached the file that crashes. you can probably just play it. THis is on the demo.
Crashlog is as follows:...More
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Bug
Submitted by zenchemical

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Released
Export/render to gif (animation is only seconds long)
Using a Garry Pye clown character and Stanley Hsu robot animation with Anton Bakhmat scene. No other characters, animations etc.
Some levels changed in character as motion hides them....More
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Submitted by Dugal

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Active
1 - It would be great advantage if it would be possible to "import a image sequence", not only movies (as most animation programs do have this option - even Amiga in its golden years back in 1990) to CA4 to the background or to the image layer. If there would be more than one "image level"...More
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Submitted by feelingood

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The program is not usable for animating. I get 270 fps when I play walk cycle for a character without the timeline in view, and 10!!! fps with the timeline in view.
I have tested the program on 3 different computers, and this issue is present on all of them, so I guess this is a problem for...More
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Bug
Submitted by jsvang
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