198 issues found

0

Votes
Not a Bug
Scenario: I have my G3-360 character set up so she is looking to her left at about 30 degree angle (see screenshot 1), and I want her to stay that way through the entire conversation. The moment I start recording using ML2D however (or even preview), her 360 head immediately jumps to the default...More
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Submitted by candlelight2007

0

Votes
Active
I am sure I am not the only one who finds the arranging windows very awkward when working with Face3D tracker and MotionLive2D plugin. Scenario: open Face3D Tracker, then fire up ML2D plugin. Then weird things begin to happen. Since Face3D is a standalone app, while ML2D opens in a separate...More
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Submitted by candlelight2007

0

Votes
Released
I understand that it may not be an issue for users who record audio simultaneously while doing ML 2D recording. My use case is frequently different. Very often I record the audio (e.g. character's speech or singing) separately in an audio recording software, where I do some audio processing...More
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Submitted by candlelight2007

0

Votes
Active
Has anyone in marketing thought about this? Having the price exactly the same even if you already own a copy doesn't inspire me to buy it again. As an existing customer I'd like the convenience of being able to work in either program but also on the developer side it would help generate more...More
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Submitted by Ascensi

0

Votes
Closed
SWF version 6 SWF files from the Serif Drawplus software that you sold me can no longer be dragged into CA4 as animated props.
WorkAround: I have to make the animated prop in CTA3, save it, then drag it across into CA4 where it can still be recognised, along with all previous animated props...More
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Submitted by Tarampa Studios

0

Votes
Released
Export/render to gif (animation is only seconds long)
Using a Garry Pye clown character and Stanley Hsu robot animation with Anton Bakhmat scene. No other characters, animations etc.
Some levels changed in character as motion hides them....More
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Submitted by Dugal

0

Votes
Active
Maybe I messed it up but I feel that the extended clip setting under the motion clips should be turned on as the default setting. I have been trying to figure why the tutorials have a face clip 15 or 20 frames long and mine was only 5 untill I turned on the extended clip and now everything...More
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Submitted by gar_sha

0

Votes
Assigned
This is a minor gripe but annoying enough. To reproduce: open CA4 and a new project. Let's say you want to access your Custom actors. So you go to Content Manager, where Template tab is selected by default. You pick Custom tab (on top) and then you click Actor tab on the left. You would expect...More
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  •  654
Submitted by candlelight2007

0

Votes
Closed
why the body puppet button doesn't work. the program crashes every time we press a button
Also, I noticed the issue with 3d Motion Key Editor. if you try to change motion using 3 d Motion Key Editor, it completely changes the character parts of body....More
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Submitted by st180492

0

Votes
Assigned
I'd like to have the ability to merge the cartooning or other Cartoon animator content to merge with real film.   I understand the program would have to interpret the camera differently because it's 2D. So I'm thinking the imported camera's keyframes and lens settings change the rotations...More
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Submitted by Ascensi
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