PopcornFX Blast effect crashes iClone
I have attached a project file with just the PopcornFX Blast effect and with camera switching enabled. This is a stripped-down version of a project I'm working on.
The first camera (Camera(0)) shows the Blast effect. The second camera (Camera(1)) looks in a direction away from the effect, which is thus not visible.
When playing the scene, Camera(0) is active first, showing the Blast effect.
After a few seconds, Camera(1) becomes active, and the Blast effect is no longer visible. At this point, the play head stops and after several more seconds, iClone crashes.
To reproduce the problem, extract the project file (popcornfx_blast_issue.iProject), and play the scene.
System info: Alienware 17 R5 laptop, running Windows 10 (1803). GPU is GTX 1070 with driver 399.07.