Particular character becomes deformed with latest update (7.72)
This character was appearing fine ever since I customized it up until the latest update, when the mesh faces became a mess. When I first made it, I did reassign entire mesh to Body material so that I can control it's appearance better (it is supposed to be a ghost).
As I said it was appearing fine (even in the dev. release Molly sent me on 2.18.20). Now, I used that release to strip the project and save the character alone so you could take a look at it.
Please note, I am not looking into getting solution to fix it (I already did that by sending it to CC and back, though it cost me some time to recreate material animation in the project). I wish you could fix whatever caused that. Thanks.