Votes
0
Product:
Character Creator 4
Version:
4.32
Status:
Active
Issue 10905
Issue with the recent plugin version for UE5.3
I installed the plugin properly and downloaded a basic Camila character. If I drag the skeletal mesh into any Map, it looks great. However, if I double-click the skeletal mesh to view it in the 'preview' screen, the skin is glowing. Is this a plugin bug? If I do the same steps on any prior version of UE5 with this plugin, there is no issue at all.
Update: The issue happens when I import using 'HQ Shader' but not when I use 'Standard Shader'.
OS: Windows 10
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Submitted byjohnnyvav
1
COMMENTS (3)
johnnyvav
As Molly pointed out, the issue is much improved. I think UE made some changes in version 5.3.2. My issue was noticed during 5.3.1.
In my humble opinion, CC4 characters still look 'off' in preview screens compared to placing them in a map. Notice a very abrupt border between skin that is hit by light, and skin that is in the shadow. Anyhow, lets call this one Solved, thank you.
johnnyvav
Here is a link to a basic UE5.3 project I just created. It has 2 models, one with HQ Shaders, and one with Standard Shaders. It has the latest Auto Setup for Unreal Plugin. Only the HQ Shader model has the issue. And remember, it only happens when you are in the default UE5 preview screen for skeletal mesh files.

https://drive.google.com/drive/folders/1Lvy4Wy2Zs4bNmn36QNyYbitotGkuiP-C?usp=drive_link
Feedback Tracker Admin
Hi johnnyvav,

It's fine for me.Can you provide your unreal project file to help us identify the problem?Please attach the file in your next comment. If the file size is larger than 10MB, you can use cloud services such as Google Drive, Dropbox or OneDrive to make the files available to us and put the link in your comment. You can use Private Comment if you want to keep it private.

Your help is highly appreciated.

Molly
Reallusion
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