Votes
0
Product:
Character Creator 3
Version:
3.41
Status:
Active
Issue 7912
Insta LOD - Islands packing for Baking Texture has no margin
UV island margins should be in place for Insta LOD UV generated maps. They are too close to each other and in some instances are crossing.

The makes impossible to generate Physix weight maps for anything decimated and baked. See screenshots...
OS: Windows 10
Attachment:
  • UV_ISLANDS_PACKING-CROSSING.jpg
  • UV_ISLANDS_PACKING.jpg
  •  3
  •  345
Submitted by4u2ges
1
COMMENTS (3)
4u2ges
Oh well, I managed to bake all 5 materials in 3DCoat. Came out pretty well. InstaLOD does a great job decimating stuff, but baking requires a little tweaking I guess.
Attachment:
  • UVRef_dress_DRESS.png
  • _preview_00000.jpg
4u2ges
Private Comment
Feedback Tracker Admin
Hi 4u2ges,

Thanks for your feedback.
Please provide the content or project which can make this result, and that us know about your export setting.
Then we will test further.

Melvin
Reallusion.
1