Votes
0
Product:
Cartoon Animator 5
Version:
5.02
Status:
Assigned
Issue 9449
"Hide Bones" fails to stay on like it did in CA4
Glitch:
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When using the 2D motion key editor in CA5 (hotkey; K), I often need to Hide the bones so I can see the motion effects better during keyframing... then switch to Sprite Editor (hotkey S)... but when I re-open the 2D motion editor (K), I need to open the side window to hide the bones again.

We never needed to waste this extra time in CA4, because after hiding the bones, they stayed hidden until we chose to make them visible again (no matter how many times we closed and re-opened the K window), it stayed in whichever mode was our preference for that project.

Suggestion:
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If... in addition to solving this little glitch... we could also open both the Sprite AND 2D motion windows at the same time (hotkeys S & K)... and then have them automatically switch to another character (when we choose a different character)... instead of needing to close and reopen these windows every time, then this would also save a whole convoy of truckloads of time.
OS: Windows 8.1
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Submitted byTarampa Studios
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