Votes
1
Product:
Character Creator 3
Version:
3.01
Status:
Active
Issue 5313
Have Calibration-panel outside of skin weights-panel
Keep the Calibration-panel outside of the skin weight-panel for tweaking of the mesh or other viewing.
OS: Windows 10
  •  2
  •  934
Submitted bycocokins
1
COMMENTS (2)
4u2ges
4u2ges
I would add, also make Calibration clip available to swap with custom iMotion file (with automatic Pivot Reset). 

This would be invaluable as a lot of times built-in calibration does not catch all mesh inconsistencies (specially pocks through).

Custom animations made in iClone for specific project should be used to catch all those inconsistencies right there in CC and without going back and forth between iClone and CC.
(mostly in Mesh Edit mode)
1