Votes
0
Product:
Character Creator 3
Version:
3.41
Status:
Active
Issue 7938
Goz wont send Subdivided Character with all materials back to CC3 as cloth
1. From CC3 using Goz,
2.duplicate character, select duplicate
3.subdivide
4.delete lower subdivision
5.Goz back to CC3 as cloth
Problem: merges all materials into one.

If I export from zbrush as FBX then import into CC3 as an accessory, all the material groups are there although all the material names are missing but for some reason it works this way and not for Goz.
OS: Windows 10
  •  2
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Submitted byAscensi
1
COMMENTS (2)
Ascensi
@Lianchiu  Zbrush does support multi materials and can be retained exported FBX and obj.   Zbrush ---->zplugin ---->FBX import/Export ---->Options ---->Export Polygroups As Mats 
 
OR

zplugin ---->Multi Map Exporter ---->Export Options ---->Mesh Export----> choose grp     Goz for Character Creator is the problem, there is no reason not to support meshes with multi-UVs/materials  because they can be imported with FBX Key alternate method for cloth creation.
lianchiu
Do you mean the cloth Material are Merge or also the Character?
if only Cloth be merge only > it's expect result > Because Zbrush doesn't support multi Material so Cloth (Accessory )one mesh one material.
1