FBX in 3ds Max has no transparency and big "ghost mesh" in render
when I'm exporting an FBX from iClone7 (latest) to 3dsMax, I'm getting no Opacity.
Eye Occlusion is white and Eyelashes are opaque.
When rendering I get a strange giant lowpoly mesh.
It's not visible in the viewport, don't know how to delete.
What's going on here?
Thanks for help!
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