Votes
3
Product:
iClone 7
Version:
7.4
Status:
Active
Issue 5696
Editing visemes needlessly more difficult to edit in iC7 than in iC6
Problem: iClone 7 makes editing visemes needlessly difficult to edit and causes the user to make errors.

There is a misleading cue in iC7, when a viseme is selected you make a logical assumption that clicking on a viseme on the lips editor will cause the highlighted viseme to change but it doesn't. Instead, the viseme is changed or added to where the playhead is located and that has got to be changed.

It is anti-intuitive, it causes needless playhead fiddling about to align with the viseme that is already selected or causes a lot of undos.

When a viseme is highlighted the user expects that viseme to change when a selection is made from the Lips Editor. Currently, it does not, instead a viseme is added or changes to where the playhead is located. The playhead doesn't align to a selected viseme making editing more confusing for the user. If this is caused by auto align playhead this feature should be disabled when editing visemes.

Solution: As long a viseme is highlighted the playhead should stay on that viseme so that when it is changed it should change the highlighted viseme to avoid an erroneous change of a viseme to where the play head is located.
OS: Windows 10
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Bug
Submitted byDragonskunk
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