Hi Irving, Thank you! That would be great if it could be integrated into future version.
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Currently, the beard can only work with jaw bone animation, it won't work with blend shape.
To animate beard with face key, you need a system that can deform the beard mesh alone with expression blend shape. I'm afraid iClone didn't support this feature yet.
I will mark this issue as a suggestion and make it a priority for future patches.
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