Ability to Hide All Body Parts for Modular Characters in Unreal
In the 'hide body mesh tool' one can hide most of the body of a character. The exception is the head. While you can click on the face to hide the face, it leaves eyes the tearline, eyes, teeth, and tongue. This prevents us from adding the ability to easily have modular characters in unreal utilizing character creator 4. My suggestion would be to hide these pieces as well when you try hide the head. Can this be done?
If you mean the ability to select "visible" and "invisible" when you click on edit mesh, this still imports the eyes tongue and teeth into UnrealEngine
Select one mesh in the scene view (eyes for example) to work on exclusively with Edit Mesh, then you should be able to hide each of them. They are not physically attached to the body so you must select them individually to work on.
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