I had an issue with my model with mixamo. which was not defined or explained. so i tried the free accurig. and the imported model was ok and setup was a breeze.
only the fbx has an skeleton, which you cannot convert into 3dsmax character studio biped. Which mixamo does have a script for doing just that. with intact skinning. it just converts the bones too 3dsmax biped So in the end i skinned the model myself with biped and skin in 3dsmax. because i couldnt get an biped from the accurig skeleton.
So if Accurig could also have a script that convert the bones into 3dsmax biped. like mixamo has. it would be a very handy feature
------------------------------------------------------------------------------------------------------------------ We currently do not have a Biped conversion script, and are not planning one at the moment. But please put a suggestion for it in our Feedback tracker. That insures it is our database for the devs to consider.