Fighter Special Effect
To create the situation where smoke comes out of the plane after it is hit, you must create a Particle Dummy and Link it to the airplane.
1. Apply Fighter-Hit Smoke.prop
 
2. Adjust its location to where you want to generate the smoke.

3. Choose Link and click on the plane.

A.When you decide to taxi the plane, right click on the plane and choose Move\Taxi, and then choose a point on the ground for the plane to start taxiing.

It should look like below when finished.

4. You can hide the red mesh when you set opacity of Fighter-Hit Smoke.prop to 0.
5. The plane will generate smoke when it moves.

6. You can choose to turn on or off the smoking effect simply by right click on the Fighter-Hit Smoke.prop and choose Effect On or Off.

 
 
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