Intensify scene quality with PBR (Physically-based Rendering) dynamic material content and VXGI Global Illumination that turns a normal 3D scene into a photo-realistic world with Image-based Lighting. Capture and bake 360-degree HDR IBL maps right on the spot from your very own 3D scenes and use them to light the entire stage.
iClone 7 introduces PBR as the new real-time renderer for iClone users. Not only does it deliver amazingly realistic visuals, but it also serves as the new material content standard that helps to maintain a consistent look between iClone 7, 3D game engines, and popular PBR design applications like Substance Painter. Know More >
Emissive materials are the secret elixir of professional lighting. While they previously could only be achieved through an offline renderer, iClone 7 destroys that barrier by allowing you to use glow maps, particles, dynamic images and video as light sources… all in real-time! You have to see it to believe it!