Intensify scene quality with PBR (Physically-based Rendering) dynamic material content and VXGI Global Illumination that turns a normal 3D scene into a photo-realistic world with Image-based Lighting. Capture and bake 360-degree HDR IBL maps right on the spot from your very own 3D scenes and use them to light the entire stage.
iClone 7 introduces PBR as the new real-time renderer for iClone users. Not only does it deliver amazingly realistic visuals, but it also serves as the new material content standard that helps to maintain a consistent look between iClone 7, 3D game engines, and popular PBR design applications like Substance Painter.
Utilizing NVIDIA’s leading real-time VXGI (Voxel Cone Tracing technology), iClone 7 greatly enhances visual realism by integrating secondary light reflections over diffuse and specular surfaces. Users can quickly and easily level-up their existing projects to achieve superbly fine video renders in a fraction of the time, even when using slower GPU systems. Once you start using Global Illumination, you will wonder how you ever did without it!
Emissive materials are the secret elixir of professional lighting. While they previously could only be achieved through an offline renderer, iClone 7 destroys that barrier by allowing you to use glow maps, particles, dynamic images and video as light sources… all in real-time! You have to see it to believe it!
The Toon Shader helps you easily give a 2D cartoon look to 3D graphics by using cell shading. With Post FX, you can render and create key-able visual effects like color toning, lens blur, sketch, or black & white. Build enhanced and unique atmospheres with advanced lighting effects such as HDR, IBL, and AO. Produce amazing real-time particle effects with preset libraries and emitter controls for smoke, fire, and explosions.
In order to harness the ever-increasing visual potential of rapidly growing real-time GPU technologies, the iClone team has re-engineered iClone 7’s render core, aiming to make it compatible with industry-standard shader languages. By utilizing this new Custom Shader architecture, iClone 7 has enriched its rendering capabilities with LUT color grading, shadow matte to turn any mesh to a shadow capture for professional compositing, and HBAO+ for increased sharpness and more precise AO range control.