Music Move

Music Move

iClone > Plug-inArtist : The-any-Key

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Ends on Oct 31, 2026 ( UTC )

  • General (1)
This pack contain:
- Music Move for iClone 7, beat animations

This plugin require iClone 7.5 or above

What this is:
A plugin to make animations move to the beat.

How to install:
1# After downloading the zip (you need an zip program to unzip it).
Right click the zip and click "extract".
Install the plugin in your "OpenPlugin" in iClone.
ex: "C:\Program Files\Reallusion\iClone 7\Bin64\OpenPlugin"
(If the "OpenPlugin" is missing just create a new folder with the name "OpenPlugin"​​)
(If you update, just replace all old files)
2# Start iClone in admin mode as the plugin may need to install 3th party python modules.
(Only need to start in admin mode the first time after you installed the plugin)
3# Start the plugin via Plugins>The-any-Key>Super Bone Editor

If the plugin don't show up in the menu try this: https://youtu.be/madVsFscvyw

How to use it:
First load a music piece. Then create a box and click "Set test object", "Key test beats", "Add music". Enter a name and click "Create beat type". If you want to remove every second beat you can go to removers and set the start frame to a beat frame that you find in the test objects timeline. Then click "Add". Bone and transform animations work using a zero state and pose state. First select the object you want to animate in iClone. Start and end is when the animation will start before the beat and end after the beat. Material diffuse animation will switch from one color to another, same goes for light color animation. Stroboscope will increase the lights multiplier. it also got a start and end value when the increase should start before the beat and end after the beat. To create the keys for each type you can use "Key selected type" or "Key all types" to add keys for all types. Tips is to use "Key selected type" as it can take a long time to add the keys.