After revealing the First Look of SkinGen on May 28th, 2020, Reallusion received an overwhelming response from the community. We believe this intuitive, dynamic skin layer system and visual upgrades, will redefine the real-time digital human industry. We are truly honored to have you with us to witness the change.
Free SkinGen Features for All CC3 Users
SkinGen Premium Plug-in and 3 Content Packs for CC3.3
There will be an entire line of Skin, Makeup and Morph assets; as well as a SkinGen Premium plug-in for unlimited customization. We believe this intuitive skin generation system and complete visual upgrades will level-up studio projects, allowing them to finally compete against AAA demands.
Will SkinGen be a free update for Character Creator 3?
Yes, SkinGen is a built-in feature for Character Creator 3 Pipeline and Character Creator 3 for iClone. Please see the table above for feature overview.
What’s the differences between SkinGen and the CC1 Appearance Editor?
When the Appearance Editor was first introduced in Character Creator 1 (2014), it included a single Substance tool encompassing both Skin and Makeup features. However the integrated approach limited asset mixing flexibility and caused performance issues. To remove this structural barrier, Reallusion built a Photoshop-like layer stack architecture for high-res texture synthesis.
SkinGen utilizes numerous dedicated tools for specific functions to reduce the performance impact when adjusting attributes in a single layer. SkinGen is designed for ultra-realistic Digital Human shaders, and includes the best scan assets licensed from TexturingXYZ for unmatched skin realism.
Will the Skin, Makeup, and Morph Pack be compatible with the free SkinGen utility?
Yes, Skin and Makeup packs are fully functional without the need of the SkinGen Premium Plug-in. Morph pack is compatible with CC 3.3 new base which comes for free with the release of CC 3.3.
What are the product prices? Any special offers to members?
Product list price:
Reallusion will offer Launch Special Prices for all member types as usual. (see final pricing announcements)
Can I export characters made with SkinGen textures to other 3D tools?
Yes, absolutely. The SkinGen dynamic materials can be baked or flatten as image textures, and exported with the character to other 3D software. Besides direct compatibility with iClone, all SkinGen textures, shaders and parameters will be transferable to Unreal Engine through the Auto Setup plug-in for Unreal.