Someone has to sit down and check every other type of object animation for every timeline parameter and make sure the keys are cleared with Remove Object Animation. And that Remove Scene Animation clears EVERYTHING. Remove Scene animation - clears almost nothing (cameras, lights, effects...More
I am exporting a character to UE 5.3 and using Subivision Mesh. If the subdivision Level is 1 or 2, then the character is successfully imported into the UE, but I see errors in the log, see file SUB12_Err.txt If the subdivision level is 3, then the import into the UE ends with the crash of...More
it works for a prop i tried to apply some vertex animation to some parts of a non standard character but it doesnt import it it shows that its been loaded but nothing happens, and the v.animation doesnt play as it should nor appears on the timeline...More
- Any character bends their knees when they receive a streaming signal from MVN Animate (xsens) - The same signal is sent to Unreal and everything is ok - Tested on 2 different computers but with the same result...More
Since updating to the latest version, AccuPose is no longer working. When I select one of the core poses and either double click it or click on "Apply Pose" it generates a key frame in the timeline, but the character does not adopt the pose....More
To reproduce, just try that function! I've never seen it work on any combination of a project, and one to merge into it. It could be that my projects are moderately large and it works for nearly empty ones, but I haven't tried that....More
It’s a real pain to have to export to OmniVerse then from there to Blender to get a baked switch camera. Would be great to add the same support to export FBX....More
I noticed that Bike.iProp doesn't work in Iclone 8. From the image, you can see what error it reports and why it cannot be activated. Please help me to solve this issue thank you in advance,...More
Hello. I am a user of Character Creator and Iclone programmes. I am writing to you about a problem with importing animation in BVH format from Mocopi. The point is that before everything worked fine, I transferred the file to Iclone, the programme detected that it is Mocopi motion profile and...More