1657 issues found

0

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If you open a project that includes avatar animation and apply Animation>Remove Scene Animation>Keep First Frame
It doesn't register as an undoable event? There is no asterisk in the title bar, nothing?
[UPDATE]...More
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Bug
Submitted by Dragonskunk

0

Votes
Active
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
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Submitted by Kenokocomics

11

Votes
Active
I like that iclone uses physx, Oh a choice between CPU and GPU option would be nice , please add . but i would love to see rag doll physics for characters . So characters interact with each other eg fists , legs , heads collide with others . I am sure this can be done as shapes for collision...More
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Submitted by Kenokocomics

0

Votes
Released
I have an avatar and when setting his right hand to reach for a dummy on a gun, that works. But if I open up the details and set Reach Mode: Rotation (but not both) on, I get a blue spinny circle and a crash.
To reproduce:
Load the project....More
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Bug
Submitted by Steve_McGun

0

Votes
Active
it gives error
the application was unable to start correctly (0xc00007b).
i've uploaded my dxdiag option images as well as error image ....More
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Submitted by ahmad.raza0323

0

Votes
Assigned
Smooth camera follow python script doesnt work as it should
as many times as i tried, always happens the same
i have attached the project to see...More
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Submitted by ahingel

1

Votes
Duplicate
I have run into a serious problem with Motion Layer keyframe animation.
While hand animating keyframes on the Motion track using the Edit Motion Layer panel, both FK and IK, when changing the translation or rotation on a control, if a key already exists on that frame instead of overwriting...More
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Submitted by DialogueTrainer

0

Votes
Closed
I am giving you the project. I have rendered on different computers and get the same results.
GTX1080 Ti11Gb , Intel 18 Core i9 9980XE, Mem 128 DDR4, not a computer problem...
Get the Project here:...More
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Submitted by pedrosura

3

Votes
Active
Animating rigged props is a hassle in most of the cases. A simple bend requires dozens of bone tweaking for a smooth animation.
So I propose to have a spline control of the rig chain, where transforming a single control point would bend entire IK chain in the respective direction. Spline should...More
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Submitted by 4u2ges