125 issues found

0

Votes
Released
The reach tool works perfectly with all modifiers I've used except for look at. The target is at where the head WOULD be if not for the look at vector. This includes direct puppet that is being overridden. You can see the target following old direct puppet positioning, rather than the Look...More
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Submitted by Jeffster The Mighty

0

Votes
Not Reproducible
1. Set up a scene with dialogue.
2 .Tweak the animation with face puppet
3. Audio is gone...More
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  •  192
Submitted by Jeffster The Mighty

0

Votes
Active
1. Export 200 frames. The tenth frame is exported four minutes later. Average 2.5 frames per minute.
2. Note the time it takes to export 100 frames is 46 minutes later, or 2.17 frames per minute.
3. The 200th frame is not done in 92 minutes. It's done in 184 minutes, bring the overall average...More
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Submitted by Jeffster The Mighty

0

Votes
Not a Bug
1. Click on CC3+ Character
2. Click on Motion Clip in Timeline
3. Click on Iclone top menu...More
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  •  465
Submitted by gorg222

0

Votes
Released
I'm currently using iClone8 v8.12 and CC 4.12.
I have worked on a project based on these tools for a long time.
Recently I found some facial animations exported to UE were not the same as in iClone8....More
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  •  404
Submitted by HenrySuen

0

Votes
Assigned
I have a scene where the character is stationary and just talking. So the most animation is in her facial expression and head movements. Over a period of time the neck distorts. I use Face Puppet and Face Key to animate this part. Video example:
https://youtu.be/pWKtlGl2K7A...More
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Submitted by 3dSphinx

1

Votes
Active
Dear Team Reallusion,
The Pose Manager was a high utility Python Plugin in iClone 7 but it has not been not updated for iClone 8. It simplified animation in a single UI. Is there a way to achieve a similar functionality within iClone 8. If yes then please show. If not then please incorporate...More
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Submitted by uvz

0

Votes
Not a Bug
Steps to reproduce:
- new project
- add character...More
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  •  377
Submitted by oberdoofus

0

Votes
Not Reproducible
This happens every time now, even after a reboot and going back to a previously saved file. Please help!
steps to reproduce (note: this happened after I produced 3 acculip animations in the same timeline)
1. load character (eddy)...More
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  •  197
Submitted by kris_CTL

4

Votes
Active
Hello, I have a suggestion. It would be helpful if users could color code the Motion Layers on the Timeline. An example is a user having the ability to right or left-click the name of the body part listed on the Timelines Motion layer (Torso, Head, LArm, RArm, etc.). Then a popup window opens...More
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  •  198
Submitted by gamehatchers
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