117 issues found

2

Votes
Active
Hi ,
It would be nice to be able to see where we have modified the animations layers in the timeline using color coded tags.
It's always a mess to find wich keyframe to remove or modify because they are all the same grey color....More
  •  0
  •  206
Submitted by kamehasutraa

0

Votes
Not Reproducible
I have unzipped an asset and then tried to import it into iclone 8. (1st click and dropped and then tried usig file toolbar. The material imports but not the fbx file itself.
I then tried putting it into unity to see if it was a problem with the file itself but it worked fine in unity
Error...More
  •  2
  •  193
Submitted by jazzsuner

5

Votes
Active
I talked to your colleagues
Almost 1 year ago
They said that they will add the ability to create landscapes to iClone in the future...More
  •  3
  •  188
Submitted by sitesazy.com

7

Votes
Active
1. I cannot use reach target or get ik controls or multiple motion layers on anything other than a human armature. Would like to be able to add extra arms, legs, heads, wings, or tentacles to a character and also be able to use reallusion tools such as reach target and ik controls on creature...More
  •  1
  •  185
Submitted by therealzizzer

0

Votes
Not Reproducible
Iclone crash IF :
1/ Setting temp folder into a external SSD disk
2 / export a character animation in FBX...More
  •  1
  •  182
Submitted by info_660836

0

Votes
Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
  •  0
  •  178
Submitted by animagic

0

Votes
Assigned
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
  •  2
  •  177
Submitted by elec_pikachu

0

Votes
Closed
When using Unreal Live link to transfer a character the process runs until it reaches a point as shown in the attached image as produced. Then nothing further happens. From the task bar I can see that the two Unreal apps are working, however, after several minutes (+/- 15 minutes) they will...More
  •  2
  •  176
Submitted by oceanguide1

0

Votes
Assigned
When I render it crushes after a few frames, talking to technical support confirms it might be the issue of memory leak or other resource problem that needed to be fixed on your side...More
  •  0
  •  176
Submitted by DoronT770

2

Votes
Not Reproducible
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd.
I wonder if there's ever been any testing involved with iClone before release?
The scale of the UI should be inline...More
1234 5 6789 ... 12