Dear Reallusion team, As mentioned above, artifacts appear when material has opacity maps. I've tried it with all shader styles (Traditional, PBR, DigitalHumanShader) and it always looks like the image below. This makes it difficult for us to use volumetric lights as the results don't look...More
UE5.2 (and 5.1) does not always match the position of iClone 8.1 or 8.2. There's some sort of bug here and it seems to be to do with rotation changes on the BASE layer of the animation clip. Additionally (at this may be related), since iClone 8.1 (I believe), LiveLink no longer offsets the...More
The "Look at" feature of the head in a non standard character doesnt work as expected the head doesnt look at the direction you are pointing to follow...More
I keep crashing after changes are made to my scene. Super annoying and I have spent a lot of money for this software to still be buggy for over a year now....More
The range is off by one. Let's say I've rendered frames 1-700 and then I want to render range 701-1400. When I set the timeline range to 701-1400, the plugin offers 700-1399, and I have to fix it....More
Try to open iClone 8, and it crashes at splash screen, after a pop up saying: "unsaved project data found. would you like to update" we have tried to uninstall and reinstall it....More
When releasing the mouse button after doing a pan (using alt+ LMB) the cursor is moved where the mouse has been released, except if the option "auto-align" is checked but I don't think that is its purpose. I already talked, in a suggestion, about the behavior of the RMB which also move the...More
AccuLips works as it should when the project framerate is set to 60 FPS. However, when the project framerate is set to 30 FPS, many vowel visemes are assigned incorrectly. (This may occur at any project framerate other than 60 FPS, I did not check that.) The attached image illustrates the...More