205 issues found

0

Votes
Active
Dear Reallusion team,
as the title says, linking a prop to a character or another prop and unlinking it at a different position, reverts the prop to its original starting position. Video-link attached to replicate the issue
https://youtu.be/jtuQHauaw1o...More
  •  1
  •  179
Submitted by LABRATS

0

Votes
Active
Hi,
I create character animations in iClone 8 and record facial expressions and eye blinks with Face Puppet before exporting them as FBX.
However, when I import the FBX into Cinema4D or Twinmotion, the facial animation does not work. Also, in the online manual (https://manual.reallusion.com...More
  •  1
  •  213
Submitted by keigo

0

Votes
Released
after importing xsens animation data using the xsens profile, thumbs are consistently rotated backwards.From the first frame of the T-pose the thumbs are backwards. Something about the motion profile doesn't work with the thumbs, we need an update to the xsens profile....More
  •  3
  •  201
Submitted by timbo-timinator

0

Votes
Released
Dear Reallusion Team,
Another big issue since the latest update. Iclone crashes when lip viseme keys are placed in the timeline and you try to play or scrubb trough the timeline.
Overal IC8 is very unstable since the the newest update. Many random crashes are happening too additionaly...More
  •  5
  •  275
Submitted by LABRATS

0

Votes
Released
Since updating to 8.5 I am unable to cut expression clips without losing all my expression animation. When I attempt to cut an expression clip in two using Break in the right-click menu of a clip on the timeline the first half gets a strange new arrow icon and the second half loses all its...More
  •  7
  •  645
Submitted by DialogueTrainer

0

Votes
Released
Twisted deformotion of the thumb:
1:The standard character creato4.0 always occur Twisted deformotion of the thumb
2.The non-standard CC with the bone ofmiximo is normal...More
  •  1
  •  242
Submitted by 15954039493

0

Votes
Active
It would be incredibly useful to have the ability to layer multiple animation clips on top of each other in iClone 8 like in many other programs eg. Unity . Blend animations more easily and selectively mask specific parts, such as applying just the hand movements from one pre-existing clip...More
  •  0
  •  205
Submitted by CCUnityUser

0

Votes
Not Reproducible
In my last post, I discussed 13 suggestions to improve iClone, but I left out something extremely important regarding the baking of constraints in animation. When the "Bake all animations with constraints" option is used, the root motion of the character remains at zero, regardless of where...More
  •  1
  •  271
Submitted by fabio.alexandre.barletta

0

Votes
Active
I have been using iClone for about 4 years and have worked extensively with it. I would like to share some suggestions that could make the process more fluid, at least for me. Here is the list:
Complete Timeline Bake with Clip Separation: Allow a complete bake of the timeline while maintaining...More
  •  0
  •  228
Submitted by fabio.alexandre.barletta

0

Votes
Active
I would love to see a plugin/pack that does high quality finger animations. Like make the character drum their fingers, or do any one of a number of subconscious things with their hands/fingers.
Obviously the hand plugin you can get is wonderful, but what I'm proposing here is an expansion...More
  •  0
  •  213
Submitted by veidtindustries
1 ... 78910 11 12131415 ... 21