1124 issues found

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Just wondering why i all of a sudden cant install the auto setup annymore? the plugin does not show up, and the icon offcourse is not there eather. I copy the content and plugin folder over, and restart just as i should. Also i get the message when transfering that auto setup is missing so...More
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Submitted by songelars

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Similar to: https://cascadeur.com/ and a solution being worked on at Unity: https://www.youtube.com/watch?v=Fa49SQtLOsA
Since iClone is touted as the one stop solution for character animation, I think Reallusion really need to be on top of the cutting edge ways AI is going to dramatically...More
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Submitted by SaxonRix

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It often takes a lot of skill to replicate scene lighting for Characters and or landscapes and we are currently only have hardware intensive IBL to work with. This method is an alternative to existing match moving procedure -instead of only having match moving applied to a camera whereas the...More
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Submitted by Ascensi

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There are so many crashes (return back to Windows without messages or warnings) that a backup before any manipulation (merge, flatten, the last one I was just scrubbing a clip with an audio file attached!) is always necessary.
So a quick save, I mean without the 3 secondes needed to create...More
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Submitted by jlucfree

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The problems I'm having with Iray plugin IC8 is 1st, any video motion I plug into the various channels (Diffuse, Bump, Displacement) to create a water motion or anything of that nature on a regular plane, it's not being shown using Iray after I do the final rendering of the frames. Unlike IC7...More
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Submitted by PJ Studios

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As much as I love all of the recent updates my pet peeve is every time I open the Edit Motion Layer panel in a new project I'm confronted by all the dots and 'bone display guides' that I never use. I find it extremely irritating that I have to turn these off to see what I'm doing.
Please make...More
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Submitted by Palmamultimedia

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especially the thumbs. Cf. screenshot....More
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Bug
Submitted by jlucfree

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The reach tool works perfectly with all modifiers I've used except for look at. The target is at where the head WOULD be if not for the look at vector. This includes direct puppet that is being overridden. You can see the target following old direct puppet positioning, rather than the Look...More
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Submitted by Jeffster The Mighty

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It will be useful to be able to expand, with a single click, only the lines containing keyframes. Especially for the options "reach" & "motion"....More
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Submitted by jlucfree

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Hard to say but it seems to be relative to the zoom level ( systematic at max zoom in level and once every two or three at max zoom out )...More
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Bug
Submitted by jlucfree