905 issues found

0

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We all know that Female 02_Basic Walk is horrible, it doesn't loop properly, it raises one foot higher than the other, the hip doesn't pivot the same amount as the other.
It's fine if you want to animate a character that was walking after being stabbed in the leg?
So I took the time to correct...More
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Submitted by Dragonskunk

1

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Assigned
Currently, when Prop Puppet is used to animate a child object, the position and orientation of the parent object seems to be ignored. For example:
1) Create 2 primitives, Parent and Child.
2) Attach Child to Parent....More
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Submitted by Hookflash

5

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Assigned
According to the iClone manual, it should be possible to use IK with non-human characters using Bone Edit Mode in the Edit Motion Layer panel and enabling the IK Constrain option. However, the following steps will demonstrate that IK currently seems to be broken for non-human characters:...More
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Submitted by Hookflash

0

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Applying any of the three Transistion Curve Presets (Elastic start sudden end, Sudden start Elastic end, Elastic start and end),
to a Control Point for the Prop on "Path Position %" in Timeline causes an erratic behaviour.
The Prop bounces between the Start and Finish points of the Path. See...More
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Bug
Submitted by paro_3453

0

Votes
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When i put on all the reach effectors on genesis 8
the neck effector dont seems to work when i
save it in clip collector. try to save in motion...More
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Submitted by j.n1

0

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When get the position of the bones from an avatar and then set the value cause the bone move.
This is because the value you get is wrong and when you set it. The avatar try reach the new position....More
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Submitted by The-any-Key

1

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Assigned
Animation project: Avatar1 is looking at a glass to then pick it up to drink from it.
Avatar1
Look at: ShotGlass...More
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  •  915
Bug
Submitted by Dragonskunk

0

Votes
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If I put 1 to 1800 as my total frames, when on frame 1, I play, it will stop following the playhead when frame 1639 appears in the visible range and the playhead just keeps playing out of view....More
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Bug
Submitted by Dragonskunk

1

Votes
Assigned
Hello!
I am trying to insert a wav file to a character in iclone 7.41,
used the "Create Script" -> "Audio file" as i always do,...More
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  •  1304
Submitted by yossigolan

0

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When you get a RTransform object and get the x,y,z and w from it. The call alters the source values. So when you call model.LocalTransform().R().X() the first time you get a certain value. When you call it again in the next row (in the same tick) you get another value.
Tested via visual studio...More
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Submitted by The-any-Key
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