The ability to move vertices (with a soft selection too) in morph creator so we dont need to export and reimport it again or if we do that on iclone...More
Please add a function to sync what bone is selected in the viewport to the correct curve in the curve editor or sync what keys are selected in the timeline so you never have to guess or search for it and also so you can be sure it's the same keys you are working on Having to select the bone...More
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More
I saw here a suggestion and it wroted in 2018!!! Now i make a new. Why have not undo redo History in IClone? If i want to work fastly it is necessary but ti is not a big job for a developer....More
I will be happy if on FOG i can change the opacity not only just the reach. becouse very hard to find a good value if i want to see the sky with Fog....More
So when i want to find something i use search function in the templates menu. But it is a long time when it's finished. When it comes to my mind where what i want i can't stop the searching. So would be fine an escape function or a cancel button. And i think the searching too slow. Would be...More
Moving from animating and rigging in C4d or any other softwar, I think it would really be helpful and increase animation speed if we could get the motion layer IK controls over the bones in the viewport, creating a sort of rig to animate with. selecting bones and/or options from the edit motion...More
I was trying to animate a scene character playing basketball but when I position character in front of hoop he slides around a lot of the time; waaay out of the scene and sometimes my preview camera randomly follows him as well. I looked at the translation key I have it on the very first frame...More