577 issues found

1

Votes
Active
Vr is becoming real. Iclone has all the tools to let users make vr movies that could be watched on a vr glasses. I know we can already make 360 videos...but whats missing is a real 3d 360 vr exporter. I would Love that, and i bet in a few years that would be a real sucess. Thanks...More
  •  2
  •  953
Submitted by jleao

0

Votes
Active
I have spoke about this before , Character resizing during animation . Such events might be how hulk changes , how Pop Eye has his arms bulge after eating spinniach , some one may want to mutate someone after being in contact with toxic waste .. A wizard or witch may wanna shrink a victim...More
  •  0
  •  951
Submitted by Kenokocomics

0

Votes
Active
https://theblog.adobe.com/adobe-pro-video-apps-now-support-prores-export-on-windows/?fbclid=IwAR30Ssfu9myTVK7m0mRZ-8_Xp9DwKvinoKtCqgDcQiQ9HaCPSQpdzZwauKg&mv=social&mv2=owned_social&scid=89f07f96-559d-40f4-8c85-38491d2e7691
With the new development that you ProRes is available on Windows now...More
  •  0
  •  950
Submitted by philip.ohler

3

Votes
Active
could we please have an auto breathe motion option for avatars (just like autoblink) added to iClone.
Something as simple as a breathing motion can really go a long way in assisting to bring the avatar alive
thanks...More
  •  2
  •  950
Submitted by Darren01

1

Votes
Active
Hello!
This is not the first time that the topic The Look At feature has been raised on the forum:
https://forum.reallusion.com/362606/Character-look-at-How-it-works-Where-is-the-Transition-Areas...More
  •  0
  •  950
Submitted by dogged2003

1

Votes
Active
I would like to suggest an export feature that would allow for ARKIT blendshape export to use in Unreal Engine. Currently right now only the body morphs work. But the facial blendshapes do not. A conversion setup would be great to allow for use with the ARKIT in unreal....More
  •  0
  •  948
Submitted by gamerfuzion

0

Votes
Active
My suggestions are in attached file...More
  •  0
  •  946
Submitted by Kudes

0

Votes
Active
As from what Ive learned going back and forth between cc iclone 3dxchange Unreal Unity and Daz - and Hitfilm
Id really like to see a 100% dependable import export system from iclone [to unreal] for starts
3dx is limited to 2 gigs - which means you cant import larger environments - pls beef...More
  •  1
  •  945
Submitted by robmbaker

2

Votes
Active
It would be great for iClone to be able to render not just VR360 mono content, but also to be able to do this Vr360 or even VR180 stereoscopically.
The environment makes it possible to do this and appreciate technically it not as simple....More
  •  0
  •  944
Submitted by aedes_

2

Votes
Active
I have a video I'm working on with six possible tracks: one instrumental, one soloist and 4 chorus parts. The first problem is that iClone will only allow 4 tracks to play. This limits my ability to lip-sync all the singing characters. It isn't possible to cut audio tracks when certain parts...More
  •  0
  •  944
Submitted by StreamingTrout
1 ... 21222324 25 26272829 ... 58