178 issues found

0

Votes
Active
Can create big changes for example:
*boat foam -water plane channel could be assigned a decal which could follow the boat.
*beach wetness - influence the roughness map animation to fade in and out automatically. For example when a wave approaches (dummy quad mesh follows the UV speed) wetness...More
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Submitted by Ascensi

0

Votes
Not a Bug
I attached a screen capture. I just replaced my grass texture with some gradient opacity but its not working. i still see the full texture. Also it applies the gradient of the opacity as color on the main texture(not as opacity) and it makes it darker to the bottom
https://www.dropbox.com...More
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  •  660
Submitted by ahingel

0

Votes
Assigned
Set iRay Render Mode to PhotoReal
Open up iRay Compositing Elements section.
Observe the AO / Ambient Occlusion channel is missing from the available channels UI,...More
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  •  659
Submitted by JohnLiebe

0

Votes
Duplicate
I have reported this as a bug but it was closed without recognizing it as a serious problem. this needs some serious attention
Requests /Fix:
1. Disconnect the hips movement / rotation / tilting against the feet when foot / ground control is activated and using the gizmo (z) to drag the...More
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  •  652
Submitted by doubblesixx

0

Votes
Active
Maybe this option can be piped through the Reallusion hub since it has in place to check programs to see if they are installed and updated or not.
This would be ideal because it opens up remote access if people need to work on or demonstrate projects remotely. As long as the main computer stays...More
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  •  643
Submitted by Ascensi

0

Votes
Not a Bug
i exprorted the obj from morph creator and imported into blender
i just opened the mouth and imported back to morph creator but the result is like that on the image attached.
from zbrush works great but from blender no...More
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Submitted by ahingel

0

Votes
Not Reproducible
im having an issue with the reallusion livelink, in some sets the characters LOD seems to be wrong (get close but lod doesnt change) and some sets it seems fine. also if i set the LOD to 0 nothing happens, any ideas?
also they look fine in the skeletal mesh.
I am using iclone 7.9 with the...More
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Submitted by HooDooPhonix

1

Votes
Active
• Work with DAZ Productions to develop a more seamless, FBX-less, native DAZ file importer; should work with characters, props, clothing, and even entire scenes in the .DUF or .DSA or .DSE file format. And should work with Character Creator and iClone especially, without the need for 3DXChange...More

0

Votes
Active
IN CC3 there is an option to apply an " image" to a light,also "light shapes" but not in IC7 which only has the colour palette .
Request Iclone be given the same options. as CC3 and perhaps option to export Lights with Character from CC3 to Iclone.
Reason - Iclone is where you create...More
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  •  610
Submitted by 0oseven

0

Votes
Not a Bug
Toon Light has been great so far, but I loaded a relatively big apartment, added a character, and when I add Toon Light, everything disappears. I search and find the avatar in space with no apartment to be found.
It just may be because my laptop is not really made for this, although it meets...More
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  •  609
Submitted by crantic
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