These shaders are greatly needed tool for automation and realism -Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots. -Water mode settings use...More
I'm trying to animate the face from the data provided by iPhone/ARKit in Motion Builder. I can get most things to work but the jaw open seems to be broken. The steps were: Export character from iClone with iPhone blendshape and mouthmerged shape....More
STEPS TO REPRODUCE: - Follow the "Workflow from iClone to Unreal Engine" Unreal Live Link tutorials (https://www.reallusion.com/iclone/live-link/unreal-engine/tutorial.html) to load a non-standard character into iClone and transfer the files to Unreal. - Test 1: From iClone, pilot the camera...More
Curve Editor "Frame" does not work if one value. If you select Transformation - Position X - Frame, the value is not positioned in the center. If you can not see it, you can not see it at all....More
A lot of questions about the movements of actors. My series of questions and tickets. Let's make iClone the best! Why does "Modifying and Fixing Motions" disable "Align Actor Motion"?...More
The Merge Clips function still doesn't seem to be working properly. When two clips are merged, there is a jump/glitch in the animation where the transition region of the second clip began. Please see the following video example: https://youtu.be/laoedRjdriQ Notice that, before the clips are...More
iClone7 crashes when in bone edit mode and selecting a bone to rotate/move etc. This happens so often I can't get anything accomplished. Selecting and manipulating bones will work a few times and then selecting again, iclone will freeze up and then crash. Rampa from technical support suggested...More
First upon double clicking a different project file the user will be presented with a new dialogue that allows the user to select which environmental/visual and render settings or models to merge with the current open project. iproject can retain more scene setup information than saving as...More
Right now to move an avatar you only have the ball with the three drag axis. This is VERY IMPRECISE and when trying to edit some animation it makes it almost impossible to tweak frames between to positions precisely! Everything about Iclone is almost perfect except this ugly Spot. If Iclone...More
I spent hours and hours today trying to get convincing walking. No matter which method I employ, I get the dreaded sliding. For me, this is the number one issue to be solved. I don’t want to be told to speed up or slow down the walk as I want the characters to walk at the speed that I tell...More