When positioning objects (props or avatars), often times I need to zoom in to get precise results, but then the Translate/Rotate/Scale gizmo is outside of the viewport. It would be really nice OPTION to have the GIZMO APPEAR IN THE CENTER OF THE VIEWPORT so I could still use it. I suggest...More
I would like to suggest that Iclone implements some type of strand based hair system instead of what it relies on now. In my opinion, Geometry based hair is really not very impressive and with the advancements in technology like Nvidia Hairworks, I really think it's time to try implementing...More
I have been working with Iclone for a few days now. One thing I would really like to see is Onion skinning when it comes to motions on the timeline. I don't know if it's possible for motions that you've purchased, but it would be nice to have a mode where you can see the key frames in the view...More
Dance motion has been traced in iClone Preview Window by using target model and reference Video image. Because of the quick change in dance motion, adjustments of the model body posing between frames are very time consuming. Some enhancement in the Timeline is requested to make this work...More
I own the Indigo Render plugin, which is great for still images. However, I haven't used it for animation because it really ties up my machine to make and scene resources eat up hard drive spaces as it stands right now. It occurs to me that adding a small change to the plugin might allow for...More
iclone crashes when trying to replace heads on G2, G3, and G5 characters. what in Gods name did you guys do? iclone 6 is now completely useless!!!! I'm afraid to even go any further.. God only knows what other things you messed up!! vidius...More
No one's mentioned it, so I will. We would like to have access to Lua in Iclone. I've heard it mentioned that it's in iClone but not available because the programmers think that it will cause undo problems, but I point out that basically every other animation software package has some form...More
it would be great if iclone be able to export the physics attributes of characters (hair and cloth) as APEX format for using in game engines like as Unreal Engine....More
For an example check out things like Miarmy. 3D particles I believe are coming and it would be really great if we could have a crowd generator for well crowd scenes using a mesh templates from our inventory....More