Votes
1
Product:
iClone 6
Version:
6.42
Status:
Active
Issue 382
Subject: Timeline Enhancement for Key- Frame Animation for Dance Motion Tracing
Dance motion has been traced in iClone Preview Window by using target model and reference Video image.
Because of the quick change in dance motion, adjustments of the model body posing between frames are very time consuming. Some enhancement in the Timeline is requested to make this work easier.
(Previous report for Motion Tracing in iClone 5: http://www5a.biglobe.ne.jp/~hirospot/iClone/AKB/)

1. Request: Zoom In(+)/Zoom Out(-) buttons need to be shown side by side same as iClone 5 used to be.
Zoom In/Zoom Out to be selected by just one click.

Current: They are located in the Drop-down list, this is not efficient.
Alternate +/- buttons can be used, but these buttons are located at the left side on the keyboard.
Keeping mouse in the right hand, you have to use your right hand finger away from mouse.

2. Request:Timeline Pointer and Transpose key work together, thus need to be located more closer at least.
It should not become small especially when Zoomed-in.

Current:Transpose key design was changed from iClone 5.
In iClone 6, it is located at the bottom and becomes too small when Zoomed-in.

3. Request: Body Puppet to be shown separately from Puppet Panel to be able to locate it more closer to the model in the
Preview Window.

4. Request: RootNode(s) indication should be transfered from the list name in the iClone Avatar Custom folder.
Current: Non-Standard Model name is shown as RootNode(s) in the Timeline Sub track.

5. Request: Introducing the Curve Editor for selected body part rotation and position.
OS: Windows 7
Attachment:
  • MotionTracewithPuppet.jpg
  • TimelineRequest.jpg
  •  2
  •  3081
Submitted byhirospot
1
COMMENTS (2)
hirospot
Another requests for Track Menu List and sub tracks for many Avaters and Props in the Project.

When Track menu Drop Down List is opened, all of components in the Project are shown automatically and no control is possible for the display order now.
It is strongly requested the following enhancements.

6. Display order of the items are to be managed by users needs.
Normally, characters and Cameras need to be located at upper position than Props within the limited screen space.    

7.  When many Avatars are used in the Project, once one Avatar is opened, all parts of the other Avatars are opened at the same time unnecessarily, and body parts are shown by the parts category, not by per Avatar basis. These are very annoying within the limited screen space.
Bellatrix
I agree strongly with (1). Zoom+ Zoom-, Fit to Window, Actual Size are the most FREQUENT use buttons
should be EXPOSED and not buried inside a drop down.
Better still - Middle Wheel scrolling up down while hovering on exposed Zoom+ Zoom- buttons. 

I also agree (2) Timeline scrubber HANDLE is indeed too dim and skinny.
Transpose key size auto-resize makes sense - as long as Timeline scrubber handle is bright and large.

Also, PLAY RANGE ISSUES:
TimeLine > Play Range END handle is HARD TO GRAB HOLD OF
Do note - Play Range is most often set in TimeLine (esp with new space-saver F9 turn off Play Bar - good call btw)
Solution: Please make Play range handles LARGER for F3 Timeline (say, Play Bar Play Range size + looks consistency)

TimeLine > Play Range END HANDLE also takes TOO MANY clicks to access
Solution: consider CTRL-DOUBLECLICK on numeric bar to SET PLAY RANGE END in TimeLine (and Play Bar too)

Thank you for continued efforts to reduce clicks in iClone.
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