992 issues found

0

Votes
Not Reproducible
the problem is shown in video
https://youtu.be/Db_MnUJTLmQ...More
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Submitted by Anna Mironova

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Votes
Released
CC 452 Building Morph Slider Cache on Each Program Start even it says "One time operation" on the Logo while starting the program.
CC could start faster if this would not happen on each start. IIRC this did not happen on earlier versions like 433.
Screenshot cant be taken because the Text indicating...More
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Submitted by K_Digital

0

Votes
Not Reproducible
I havent used morph sliders for a moment, today i discovered the below.
Do the following:
- Load a character...More
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Submitted by K_Digital

0

Votes
Active
why the trial version of the program does not save and expor...More
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Submitted by gulim7743630

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Votes
Active
new install of CC4 can't find "Skin Base"...More
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Submitted by General Picture Animation

0

Votes
Not a Bug
Trying to age my character. when I activate the appearance editor, it fails to load textures and results in pure white texture for much of the character. In Outfits, with Actor selected, the activate appearance edit is grayed out....More
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Submitted by davisjm4

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Votes
Active
Hello,
I have been keeping an eye on iClone products for a while.
And while I am really interested in your products, here is what's stopping me from switching over to Reallusion....More

0

Votes
Active
Hi, I haven't been able to use the goz function normally for some time now. when i try to send mesh i get error saying something about microsoft visual studio c++. I can fix this error by renaming the subtools to something very simplistic like "aa" "BB" and so on. However, this solution is...More
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Submitted by donaldkaczor77

1

Votes
Active
Hello!
I'm an artist that focuses on characters, and have recently rigged a custom character. I have both iclone and character creator, as well as some of your addons.
I'd like to preface this by saying, I love the suite, and think it's a great system for creating humanoid characters and...More

1

Votes
Active
It would be nice to be able to bake the Digital Human Eye shaders, such as changing the color of the iris, to the base map like you can with skin and hair. Right now, a character can be created with edits done to the eyes in the shaders, but when it is exported (like as FBX format) the eye...More
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Submitted by Naitomeatori