1079 issues found

0

Votes
Closed
Hello,
Before the update we could export the Hair FBX into blender and adjust the weight maps using blenders editor and they would come back over when importing back into CC3.
After the update, this is no longer possible. The weight maps changes back over to default after importing back...More
  •  2
  •  1038
Submitted by Dorothy Jean

0

Votes
Not Reproducible
The color issue when updating the textures still exists.
Maybe it coheres with the fact, that Headshot is completely ignoring ICC-colorprofiles which may be embedded into images/photographs?...More
  •  2
  •  1037
Submitted by quellenform

0

Votes
Released
When I update the Category and refresh smart gallery, the content does not update.
please help.
I changed the Category to "full body" and it still remains under "Others" after saving and refreshing....More
  •  4
  •  1036
Submitted by Dorothy Jean

2

Votes
Active
Import a standard CC character into unity. Setup the character with humanoid type rig. Create avatar from this model. Import a CC+ character into unity. Setup the character with humanoid type rig. Use avatar previously generated with former CC character. CC+ Character will be distorted and...More
  •  0
  •  1035
Submitted by mercadier

0

Votes
Active
Hello,
thanks for the great software. My request:
The filter and favorites functions for morphs need to be added/reworked....More
  •  0
  •  1033
Submitted by cytoo

1

Votes
Active
I will convert my data to other platform
so i need face (mouth) morph talking a, i, u, e, o
Maybe these sounds are important pronunciation (vowel) for Japanese Lip-sync....More
  •  0
  •  1032
Submitted by skwk

0

Votes
Fix In Review
The link to Auto Setup 1.2 downloads the 1.11 setup exe
Someone apparently copy pasted the old entry without changing out the link.
I recorded the issue in this quick video:...More
  •  1
  •  1029
Submitted by langer_336542

0

Votes
Active
I want part of my decal to have a "true" transparency, but I cannot get it.
First, when you apply a 32 bit graphics with alpha channel, any material in iClone/CC applies alpha channel mask automatically (Screenshot 1)
Decal system should do the same. But it does not. Even if I slide alpha...More
  •  0
  •  1027
Submitted by 4u2ges

0

Votes
Assigned
Repro in the attached RoundTripBugVideo.mkv (in the zip)
Unzip the project file
Load in CC3.41...More
  •  0
  •  1027
Submitted by dan_422114

0

Votes
Assigned
Converting a 3.3.2 character to Game Base, then back to Neutral Base, including loading all, gives a blank untextured character with basic body....More
  •  0
  •  1027
Bug
Submitted by unit23