38 issues found

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The head-fitting feature is extremely useful and would benefit from the addition of a toon-style shader for those of us using it for non-realistic heads. Right now to preview that style I have to:
Complete head fitting,
Send it off to Character Creator for body,...More
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Submitted by dxmachina

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Hi, I'm wondering whether your crazytalk software for generating the original 'model' of a face could be improved if it could more accurately recognize and identify the 'background'. Suppose you take the picture with a uniform background, e.g. posterboard. The posterboard could have printed...More
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Submitted by GrandpaScott

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I look forward to new suggestions that will in CT8 Ver8.1:
Every conceivable Hand Gestures for convincing expressions.
See link images: https://goo.gl/BSzNkm...More
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Submitted by dongraphifx

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It would be nice to save your selected Idle motion along with your saved new head as a default for that head....More
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Submitted by Jay R

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Dear Feedback Tracker:
It would be nice to see the possibility of hand gestures when animating character just below the chest area.
It can enhance the expressive features of the character's realism....More
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Submitted by dongraphifx

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STEPS TO REPRODUCE
1. Launch CrazyTalk 8
2. Apply a random actor (e.g. Reggie)...More
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  •  2151
Submitted by Feedback Tracker Admin

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Released
STEPS TO REPRODUCE
1. Launch CrazyTalk 8 in windows 32-bit (x86) version
ACTUAL RESULT...More
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  •  4084
Submitted by Feedback Tracker Admin

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Virtual reality is exploding in all different directions, I envision a "photo to face avatar creation game lobby unity asset" . Unity developers can optionally add a "VR connect" compatibility logo on their Unity game titles to inform customers that their game title can connect to other "VR...More
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Submitted by Ascensi
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