140 issues found

0

Votes
Not a Bug
Trying to age my character. when I activate the appearance editor, it fails to load textures and results in pure white texture for much of the character. In Outfits, with Actor selected, the activate appearance edit is grayed out....More
  •  3
  •  135
Submitted by davisjm4

0

Votes
Active
*Various automatic toon joint profiles to apply to CC3+ characters
*Universally apply toon joint to any kind of character defined in the Characterization process.
*Apply physics to threshold range of particles between joints - could be spring joint so entire arm, leg, neck has a ripple/wave...More

0

Votes
Not Reproducible
Hi, I am in Trial version of cc4+headshot2 start to learn the workflow before to buy.
I got an issue with headshot 2 when I activate the shape adjustement, impossible to make any morph changes with my mouse.
I can only modify the shape in morphs tab....More
  •  2
  •  140
Submitted by belbachir.sofiane

0

Votes
Released
My CC3+ character has to be in a custom pose to have the fur properly bind to the body.
I have no problem sending the fibermesh over as a prop, then convert to clothing,
but once its clothing if I try to update the fibermesh fur on the character with a sculpt change, CC4 V 4.4.2405.1 crashes...More
  •  0
  •  260
Submitted by Ascensi

0

Votes
Released
Cc4.4 crash after applying any overall skin to any character....More
  •  1
  •  181
Submitted by naz77

0

Votes
Active
I wonder if the following could be an interesting feature for HS :
- Create character
- Adjust head so it looks like the original...More
  •  0
  •  144
Submitted by K_Digital

0

Votes
Active
I've suggested this idea in an earlier FT post but you've since added more compatible and worthwhile technology like AI Headshot and the Wrinkle System so I am pointing out the existing tech you already have to make this possible.
A superior product catered to every unique users face for...More

0

Votes
Active
You have animated morph slider functionality in Motion Live, we need this same functionality in the facial profile editor but highlight either a radial button next to the active slider or the label itself during facial calibration animations so we can better see which slider morph is at fault...More
  •  0
  •  154
Submitted by Ascensi

0

Votes
Assigned
CC4.31, Headshot 2.01.
A similar issue has been reported earlier IIRC.
When editing the headshot photo diffuse map a few times, reprojecting the photo, readjusting skin color etc and editing the diffuse map again a few times the base color map (see screenshots) seems to become currupted. I...More
  •  0
  •  201
Submitted by K_Digital

0

Votes
Active
Problem: For the longest time, the mirror option in CC4 had been mirroring the weights to the other side of the model on a bone that is either designated as left or right.
Solution: It makes more sense if you make mirroring to opposite bone default (if the bone is named left or _L or _Right...More
  •  1
  •  125
Submitted by Ascensi
1 ... 4567 8 9101112 ... 14