1. I'm sending character from CC4 with Face Tools plugin with all the basic options. (I've tried it with cc3_base_plus and Kevin) 2. It comes into Zb upside down with -Y and -Z coordinates. I'm not sure if it is unintended, but may be the cause. 3. All maps (including applied as a "detail...More
I didn't realize for the longest time that the workaround for this issue would be to lock and unlock the joint you want to paint on after locking a different joint. If you made it this way then perhaps consider making it more intuitive by locking and unlocking the joint a user selects to...More
I've tried importing base characters into UE5 and continue having hand/finger warping issues. These are fresh installs of the engine and CC4 ( I also did Iclone and had the same result). You can see in the attached picture how off four the fingers are, bending past the palm. the base UE mannequin...More
Same goes for the cloth. This should not be happening. Please revert back and preserve physics tab, all settings and weight maps for accessories!...More
CC4 does not allow me to export BVH files without an error and I do not think I am the only one. This happened on CC 4.5 initially, but, when I updated to 4.52, the problem persisted. Steps to replicate: 1. Use any character, in my case, it made no difference whether I use CC3+ or a Daz character...More
I would like to suggest a table of shortcuts for the Headshot Help. Was not able to find "shortcut" or "shortcuts" in it. Somewhere in the videos i remember shortcuts like shift+q for example were mentioned, but a list of them in the help would be faster and easier to go through....More
Hello, I've been working on custom expressions using the Facial Profile Editor (great tool!). Everything was going smoothly for the past week, until..... when I tried to open the file this morning, I got the message: Failed to load the file. (I also tried starting the CC4 program first and...More
Hi Reallusion Team, I would like to offer 2 suggestions 1. Would be awesome if Character Creator would be able to generate characters based on fed parameters such as head, body, skin, etc. Using AI algorithms etc. Seems like this is the way technology is progressing through....More