I've been seeing this issues alot on different channel until I test it out by myself and also see the bugs. Once the character imported into cc4 from Daz studio: 1. The eyelashes and character palm (or the whole hand) become white...More
When I go from CC4 to zbrush it works but when I want to go back I get this error; Assertion failed: false, file main.cpp, line 20 This is what it shows in the DOS window....More
Hello, I've come across an issue when using the volumetric lighting. When using the volumetric light on any character, any hair on the model (including eyelashes) will have a dark and choppy outline. Steps to reproduce: 1. Select Content > Template > Actor > Character > Clothed (Any clothed...More
When you delete and readd the Eye Elements, the readded Eye Elements doesn't work properly. I provided a video to show the problem. Steps to reproduce: 1) Start CC4...More
I imported a creature (a horse) into CC4, set up a profile, then imported an animation. On some frames, the arms flip 180 degrees. The problem does not exist in Blender, Unity, Cascateur. - Import Horse.FBX into CC4...More
There are 3 images.... One shows the eyes that have been slightly modified that do not close even after the correct eyeblink. One shows the same character (bald) with eyes closed. That is a non-modified character with a headshot image. The 3rd is a toonish images with heavy modifications...More
Hi! I've created a facial profile for one character, and used the FBX File Batch import option to import 50 custom blendshapes, and used those to create the CC4 Standard expressions and assigned them. Now the character works perfectly with all iClone stuff, great! Now I have a nother custom...More