405 issues found

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- When starting New Project make it with a clean scene
- The scene Needs to have the IBL Sky Showing Off
The issue is the default IBL Sky is really irritating on the eyes. You folks have changed the background color to a nice darker grey in the scene with IBL Sky not showing so why not start...More
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Submitted by OlanderDA

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After clicking a drop-down menu or adjusting a morph slider it is often the case that the mouse scroll will change focus to adjust menus/sliders instead of scrolling up and down. This a small but frequent bother that could be easily solved with a toggle option....More
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Submitted by Scyra

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Please consider to add Maya like navigation option into your products preferences. People would immediately feel like at home and will use them more excessively.
I've just bought CC3 and suffer from not having this and every new people would.
Thank you...More
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Submitted by banjavor

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According to my research on the subject matter, right now Blender is closing in on this particular niche of the rendering industry with their grease pencil tool and free plugins like BEER, which you can learn more about if you follow this link to the plugin's official website: https://blendernpr...More

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Hey everyone,
correct me if iam wrong, but so far each accessory i attach to head will create two more bones based on mesh name.
When i export my meshes i always need to clean this up. De-attach accessory, delete unneeded bones and then re-attach it to the head bone....More
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Submitted by spaehling

1

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I am working on a pitch for a project that has characters age change throughout the feature with flashbacks and time skips. It would be nice if Character Creator had an age slider that calculated things like growth charts and head size to body size ratio. I also know younger people are chubbier...More
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Submitted by troycarpenter7

2

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When you want to reproduce a real face or body, it's easier to have reference photos like front, profile, that we can overlay with transparency.
For example I have a photo of me (in front) and I would see it when my model in CC is in front. Of course many photos could be added, under other...More
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Submitted by teto45

2

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As of now, there's no option to use Skin Weights on the textures mesh, instead of the black (bones/wireframe/plain) mesh. Having textures would make it easier to see the final results, such as stretching in the textures....More
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Submitted by cocokins

1

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Not Reproducible
There seems to be a new problem exporting OBJ meshes to Blender. I am trying to find a work-around for the unresolved mess with FBX exports, so I thought I could export OBJ figure meshes and rig them in Blender with Rigify, but this fails at the stage where I attempt to parent the mesh to the...More
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Submitted by hkhaneveer

1

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The dimensions of the morphs are in a special unit (-100/100, 0/100) that can change. It's almost abstract, and depends of the decision from the guy who did the morph. 0-100 could mean 0-3cm or 0-2m.
Plus, many morphs are similar or can interact with other morphs. For example, you have a morph...More
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  •  1048
Submitted by teto45
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