Problem: ======== Part of the text is sometimes clipped off a corner... unpredictably... but usually it's the bottom left corner, as if the mesh for it is too small, even when other text meshes for other sprites in the same prop work okay....More
Even if I undock the timeline, when nothing is added to the scene it is not getting resized. We should have the ability to move and resize the timeline even when docked. It makes it troublesome to work with just a few rows of timeline visible and have to scroll every time....More
Iclone has a particle engine, why that cannot be used in CTA5? With springs added, particles could actually interact with springs to create some very cool effects. I understand it is in 3D but particles can be created in 2 axes also. Right now I have to rely on third-party particle engines...More
Right now if I have to take an animation, I have to first render it as frames or video and take it into AE. The whole animation export to AE from CTA5 will be just great. Maybe create a plugin for it. Basically, it should work like, you open AE from inside CTA5 that automatically takes the...More
Hello, I have using CTA5 version 5.02 can launching psd/bitmap for morph head. Unfortunately when I update it to the lates version 5.32 it's not supported. So i would like to request for fix it. Thanks...More
i wanna make g3 rigs in flash because im so used to drawing in it and i barely know how to use photoshop and i dont know how to use illustrator at all....More
1. Updated Cartoon Animator 5 to the new version 5.3.3226.1. 2. When importing SVG from CorelDRAW, the character file is obtained in one layer. 3. Reinstalled the old 5.0 version - the SVG file is imported as expected - in layers. After upgrading to the new version of Cartoon Animator 5...More