Hello, I have using CTA5 version 5.02 can launching psd/bitmap for morph head. Unfortunately when I update it to the lates version 5.32 it's not supported. So i would like to request for fix it. Thanks...More
After updating Cartoon Animator to version 5.3, I encountered a persistent issue where all my SVG files, both old and new, fail to import correctly. Instead of importing as a character with recognizable bones, they are reduced to a static image labeled 'Root.' This issue did not exist before...More
i wanna make g3 rigs in flash because im so used to drawing in it and i barely know how to use photoshop and i dont know how to use illustrator at all....More
1. Updated Cartoon Animator 5 to the new version 5.3.3226.1. 2. When importing SVG from CorelDRAW, the character file is obtained in one layer. 3. Reinstalled the old 5.0 version - the SVG file is imported as expected - in layers. After upgrading to the new version of Cartoon Animator 5...More
I noticed this before and found a workaround by going to composer mode, sprite editor, load to Photoshop and save again... Though as I work a lot with image sequences now, this is SO annoying, and no way to do this for hundreds of images ;-( Please check this!...More
"Hola chochera, escribo porque esta vaina no se entiende, y creo que no soy el único latino que no manya todo lo que en lenguaje anglo ustedes dicen, ¡Algún día entenderán que somos más hispano hablantes que angloparlantes?" Hi, if you understand this phrase, i apologize you, if not,...More
when i import a 300 pixel resolution image IN the cta 5 it crased suddenly and lag . when i am using cta 4 its good to import Psd file anywhere like frame it suddenly work and it doesn't crashed . some time if i need a psd file is middel of my work and i drag and drop on the stage cta 5...More
I can add eyes with no problem but can not add mouth (morph). Furthermore the item in the Content manager says mouth and not mouth morph as it did in CA4. Please help!...More
Is there an 'Onion Layer' in the Stage mode? I have only seen such a feature in the Composer mode during rigging 360 Head. it would be a helpful feature when I'm animating, or maybe it does exist and I'm just not finding it....More