Not really an urgent bug but something I stumbled across that's curious. I was trying out face puppeting on the front facing Red_F G3+360 head character. I'm not a huge fan of the design of the character's nose sprite so I turned it off by switching the sprite to an empty spot in the sprite...More
Anytime I am working with any custom character, and I'm working on the 360 head, this happens now at least once a day when trying to modify the head of any of my customer characters. It's at random, but always in 360 head creator while trying to move a head sprite....More
When I export a CTA4 Vector Buddy character into Affinity Photo, edit, then import that character back into CTA4, the sprite elements will often scatter. The head will shrink and the sprites need to be adjusted back into place. Hope this problem is adjusted in updates....More
I was trying to remove animation from a character when it crashed. I clicked on the character, then right clicked "remove object animation." That is when it crashed. I've opened a ticket and submitted the crash report. I had updated to 4.02 today, as well as updating my Mac to the most recent...More
When you install the programs Face 3d tracker and the plugin motion live 2d ... if you try to use the window Content manager (F4) CT4 crash .. https: //youtu.be/FkJhTz14LNY You can only open the characters and motions from the windows explorer folder, even so, if...More
Note: I posted it previously as Issue #6917. It was answered by Reallusion staff suggesting that t was not a bug. Their suggestion was to use Blend Date on Next Recording option. Yet I think they misunderstood or misread the question. It has nothing to do with blending on next recording. The...More
I had to recreate the same issue because you marked it as Not Reproducible before I managed to send you the file When i import it on cartoon animator the eye (that i changed) doesnt import https://www.dropbox.com/s/mihadcp2smai3nb/Dummy_Template%20Test.swf?dl=0...More