Face Mask does not work for non-masked face objects
Face mask is setup in photoshop file correctly.
The mask works for everything unless you have other objects that are not using CTA4s mask button for the face, where the objects are contained withint the mask, but appear again in other face objects outside the mask (see video).
Any objects behind the face layer, will show the masked objects beyond the face mask.
Thanks for your feedback and sorry for the late reply.
This problem occurs because the extended face plus the sprite will be occluded as part of the face. Move the "Muzzle" Layer to the bottom of "RightFluff" and "LeftFluff" from the side angle, and the visual effect will be normal.
Still an issue in latest CTA5. Any plan to fix this?
Any update on this? Still a problem in CTA5 latest version.
this get fixed in CTA5?
Thanks. Looking forward to this fix, as it will make facial components not in a mask, for characters like lions, tigers, and bears (oh my) work flawlessly if this can be fixed. :D