The Transition Curve presets are ok, but I think everyone would appreciate a proper spline editor for the keyframes so we can really dial in the moves. The AE graph editor is a great example of this....More
When I use sprite editor for upper_arms my sprite wont show in stage mode. It does not show either in layermanager. Only some sprites. here it is rigth and left upper arm, and right and left thigh. When I use layer-manager the plus sign is greyed too with theese sprites....More
I would like a tutorial on how to use Cartoon Animator with iClone that goes over all the ways you can combine the software features together. I also would like to know what plugins I need and what I would need to buy from the content store. I see the sales advertised for iClone but I can...More
I would love to see a facial component set that lets you create different facial components for different character styles. I would also love the set to be similar to the G360 dressing room set where the PSD files are included. The facial component set should focus on creating the different...More
I'd like to suggest giving users the ability to change the Default view in the Layer Manager. The Default is always set to Thumbnail Size Medium and List Expand. I constantly end up changing it to List Collapse and Thumbnail Size Small (see attached). I'd like the ability to just set the Default...More
CTA4/5 would really benefit from PROPER vector based characters. Having vector based features allows to create smooth morphs between mouth shapes, eye shapes, head positions, body turns etc, creating nice and fluid animation, with much less reliance on layer switching. Basically sort of like...More
OS: MacOS Monterey 12.0 Beta(21A5294g) The appearance during the installation: The installation process has an error. There is an error in the program executed by this suite, which may result in failure. Please contact Software Manufacturers to seek assistance. It is impossible to select a...More
Trying to save a morph based head that I created in Stage mode. Get error message, but the project us saved in the cartoon animator 4 folder. Cannot save just the head to content manager...More
The CC3 weight map painter could be converted to a plugin that can exist in iClone & CTA for Physics Texture Painting directly on the model with texture bake. Physics could be driven by Java or other shader but get instructions what is flexible or not from weight painted textures....More