198 issues found

0

Votes
Not a Bug
AE tutorial doesnt work for me. I have followed the tutorial for hours but still get no results.
think i will just give it a miss, very frustrating. regards vicki...More
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  •  1783
Submitted by vicki_314

0

Votes
Closed
I updated my pipeline version of cartoon animator. i found AE at the top, followed the instructions but it wouldnt load. Is it because i only have adobe photo shop elements?i have tried to attach the file you requested but it wouldnt let me...More
  •  1
  •  1640
Submitted by vicki_314

0

Votes
Active
Right now PSD template is 1533 pix wide and 2500 pix high, that is, about 4,000,000 pixels which is the image import limit of Cartoon Animator 4 in Preference. My target resolution is that of 8K of UHDTV2 standard at 8192X4320 pixels. For this standard, ideally my characters should have been...More
  •  0
  •  1497
Submitted by tpetmezas

0

Votes
Not a Bug
I think this is a bug as below:
When you turn a character from front to back side, both the front side images and the bone system has NOT been switched to back side image, I mean that "Dummy for 3D Motion _G3" 360 Human Character, Dummy_4 Back Side Ch. are they left and right reversed as the...More
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Submitted by kwaninmacau

0

Votes
Closed
Is it possible to loop a 2D motion that is applied to a character?
After applying the 3D motion eg. walk. And I drag the motion to loop it. It will repeat but it jumps back to the starting position. I can not see an option to align the hips to the end of the previous cycle like we can with...More
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  •  2231
Submitted by Hayzie

0

Votes
Released
If you apply a 3D motion to a character and it, for example, walks forward toward the camera in CA4.
Export the project with the CA4 to AE plugin and import it into After Effects...
The Z motion of the character is not applied, the character would just walk across the scene....More
  •  0
  •  2284
Submitted by Hayzie

4

Votes
Active
I'd like to suggest adding the ability to reverse a motion clip in CTA4.4.
So if a character does a dance motion for instance you can copy that same dance motion just past it, choose reverse and the character does all the dance moves in reverse....More
  •  3
  •  2215
Submitted by Jsted

1

Votes
New
In CTA4.4 you can "Lock to Hip" and choose "Camera Tracking" to follow the character while you preview an .rlmotion. I want to suggest that Reallusion give users the option to export those camera moves when you choose Apply to Timeline.
And/or add a camera option to follow a character in the...More
  •  0
  •  2193
Submitted by Jsted

0

Votes
Closed
Hi Soya
Did you read my last issue raised (Issue 7487), you just sent me a link to the same page that I am already aware of.
As I have already said, it takes me to a searchable online manual. I cannot see the contents, i.e. there is no index that I can see....More
  •  2
  •  2302
Submitted by JoeM007

0

Votes
Assigned
Tonight I created my own cartoon hand on top of the Dummy S2 from the Bone Hand section. A tedious job, but worth it. Looks good. Except when you pick a hand in the Hand Editor that is not open but facing backwards. It looks as if the layer order is wrong. The finger parts are stacked in the...More
  •  1
  •  2267
Submitted by StudioMM
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