198 issues found

0

Votes
Not Reproducible
Animation is 13 seconds, as soon as I put the key in "Face Key Editor" on the timeline, I have to wait a few seconds until my CPU load runs out and only then the key appears on the timeline. Intel 11900K processor, ASUS RTX 3090 graphics card, 32 ram and only 13 seconds of animation, with such...More
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Submitted by zaboinik

0

Votes
Not Reproducible
To replicate the bug:
Step 1: In the backstage for any character, Add any accessory. (eg a flower onto fronthair, not head).
Step 2: Exit back to Stage Mode....More
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Submitted by Tarampa Studios

0

Votes
Active
When you open Cartoon Animator you are greeted by a pop-up and a blank screen. I would like to see a home screen option that has news, templates, projects, and a way to download recent files. I attached some screenshots of example home screens from various products....More
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Submitted by Deborah Hearne

0

Votes
Released
here is my idea on CTA 5
to have a automatic output link to your editor of your choice by having two paths to follow.
please see my two examples shown as flow charts...More
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Submitted by r78zj99

1

Votes
Active
I love the ability to Render in Quick Capture as a transparent GIF, however best practice website design uses the faster format of Lottie files. Can you please add this option?...More
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Submitted by s.d.w.

0

Votes
Active
It would be great if you could specify a transition curve other than linear for all keyframes in the application settings (see After Effects), which would be used by default. And you can swith between them depending on which one you need more often....More
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Submitted by daniel_412565

2

Votes
Active
The flip option is great. But it would be great if we had a separate option to either flip, or preserve the head.
The flip allows the character to walk in the opposite direction while using the same motion template. But that can cause many issues if you have an asymmetrical head. E.g. a...More
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Submitted by arenbailey

0

Votes
Assigned
I like to start or stop the animation by pressing keys on my laptop, instead of using my mouse. Sometimes it works, sometimes it doesn't. You cannot rely on it. I have to restart the program regularly to make it work.
Overall, the timeline is a bit buggy, in my opinion. When you click on some...More
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Submitted by fonsstam

0

Votes
Closed
I attended June 2022 Webinar for Cartoon Animator 4 and asked a question about how to Export/Import .psd for Bone Hands. I've since discovered that because I had the pipeline set to Adobe Creative Cloud Photoshop instead of the Photoshop app on my computer, that the pipeline didn't work. I...More
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Submitted by renagoff

3

Votes
Active
Need 360 body support for G3 characters to make it easier to apply 3D motions that require full turns as well as side switching....More
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  •  405
Submitted by Smart Ears