For some reason, when you select the entire scene in Scene Manager, transform buttons (X, Y, Z, W, H, R) are disabled. It is probably by design but I don't see any reason why they should be. I can still resize the scene as a whole using handles, but as I have been playing with building scenes...More
Has anyone in marketing thought about this? Having the price exactly the same even if you already own a copy doesn't inspire me to buy it again. As an existing customer I'd like the convenience of being able to work in either program but also on the developer side it would help generate more...More
This is a minor gripe but annoying enough. To reproduce: open CA4 and a new project. Let's say you want to access your Custom actors. So you go to Content Manager, where Template tab is selected by default. You pick Custom tab (on top) and then you click Actor tab on the left. You would expect...More
I have a character that somehow is accidentally sliding backwards and back and forth before walking correctly. This is seen in the grey dots with the green line showing the movement. I cannot seem to find where to edit this problem. When I try to delete the grey dot, my character gets deleted...More
This is a minor one but a bit of a nuisance, which I always trip over. For pretty much every piece of software that I have on my Mac the expected behaviour is to scroll the window horizontally with the left or right swipe of the mouse. Except for Cartoon Animator. For some reason I can scroll...More
When setting keys for head movements, it is all linear. I'd like to smooth the face transitions. Even more, a splines curve editor for all keyframes in CTA4 would be very nice, must have for custom timing and smoothness in any animation. Tks,...More
Hello, I have an animal talking using morph based head. After applying audios (like 14 clips in the timeline) and all works fine, lip sync works great too in the stage mode. But, when accidentally click the compose mode and didn't do anything but when it is back to stage mode, the animal...More