Hi, i had several props exported as a single fbx from iclone (with animation). The fbx was imported to 3dxchange and exported as a single iProp (with animation). Dragged to iclone scene from the content(custom). Issues faced was the textures were off for both 3dxchange and iclone. * i didnt...More
Some content that is exported through 3DXChange using the Export OBJ option results in some of the mesh missing in the exported file. This occurs with only some content but a large selection of my own content cannot be exported via EXPORT OBJ due to this issue. I have not been able to identify...More
The program cashes and disappears without a warning or dialogue pop-up. Just gone. My process: 1) Downloaded a tree from Evermotion (sample download)...More
1. I have a custom pbr base color, normal and roughness texture on my cc character for the head only. 2. I export it to iavatar and open it in 3dx 7. 3. It loads for a while and then program stops responding and crashes....More
I've used 3DXChange last week when it wasn't updated to Version 7.5 and when I imported any sort of Character it worked perfectly fine. I have a mixamo rigged character and now that I've updated to Version 7.5 the program crashed on Import. It gets stuck on the last step Converting Real-time...More
When you get genesis 8 in to 3dxchange 7,4 the feet poses wrong. when you imported this in to iclone the feet is still wrong. Ex in motion puppet the feet is still wrong....More