99 issues found

0

Votes
Not a Bug
STEPS TO REPRODUCE
1. Import mixamo animation
2. import fbx dialofur box pop up....click ok...More
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  •  895
Submitted by megaoutput

0

Votes
Closed
It's my understanding 3DXchange will open a .3ds scene file and allow you to export Alembic or .abc format for import to UE4. My 3ds file contains a PathDeform WSM (World Space Modifier) which doesn't export other than via Alembic, and UE4 can only take such animations via Alembic. No? If so...More
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  •  895
Submitted by benjy.vc

0

Votes
Closed
HI
When the Genesis 8 charactor .fbx into 3dx have two suits of bones?
How to solve the issue?...More
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  •  892
Submitted by xxguitar

0

Votes
Not Reproducible
It only crashes when using the (Genesis8_Female_iCloneFaceKey)
program just closes without an error...More
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  •  891
Submitted by kristian99sej999

0

Votes
Released
We here at the River Creek Sunburn Studios identified the Exchange Pipeline as a bottleneck for faster adoption of iClone software.
Making the Exchange Pipeline free would mean more developers come in, more content is produced, and ultimately more people buy iClone in the process.
Why is...More
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  •  873
Submitted by unit23

0

Votes
Assigned
FBX Export to maya Problem
I Exported a character from 3d exchange v 7.6
While export the FBX to maya...More
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Submitted by aniangel

0

Votes
Closed
When you get genesis 8 in to 3dxchange 7,4 the feet poses wrong.
when you imported this in to iclone the feet is still wrong. Ex in motion puppet
the feet is still wrong....More
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  •  866
Submitted by j.n1

1

Votes
Not Reproducible
INSTALLED PRODUCT: iClone 3DXChange 7 Pipeline
INSTALLED VERSION: 7.61.3619
STEPS:...More
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  •  864
Submitted by abbalamm

0

Votes
Active
Hi RL,
Some wishes for the next 3DXC update/upgrade/release of 3DXC:
What we really NEED is a batch-function for the make Sub-Prop-thing....More
  •  0
  •  855
Submitted by 2IDs media:design

3

Votes
Active
I've used 3DXChange last week when it wasn't updated to Version 7.5 and when I imported any sort of Character it worked perfectly fine. I have a mixamo rigged character and now that I've updated to Version 7.5 the program crashed on Import. It gets stuck on the last step Converting Real-time...More
  •  2
  •  846
Submitted by bruno.fischlin_062941
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